Xifeng GaoPrincipal Researcher @ Lightspeed Studios at Tencent | xifgao@global.tencent.com I have wide research interests in fields related to Geometry Computing, such as Computer Graphics, Fabrication, and Robotics. My current focus is on designing gaming oriented geometry processing and content generation algorithms, using techniques in differentiable/neural rendering, computational geometry, and numerical analysis. |
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Publications
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Global Discrete Optimization for Quad-Dominant Mesh Reduction Yuzhe Luo*, Jingchen Gao*, Zherong Pan, Kui Wu, Xuebo Ji, Xiaogang Jin, (*Equal Contribution) ACM SIGGRAPH 2026 [Paper] |
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Feature-Preserving Offset Meshing Hongyi Cao, Gang Xu, Renshu Gu, Jinlan Xu, Timon Rabczuk, Xiaoyu Zhang, Yuzhe Luo, ACM Transactions on Graphics, 2026 |
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Lightmap Compression with Color-Coherent UV Clustering and Cascade Texture Optimization Dehan Chen, Hongyu Huang, Yuzhe Luo, Hao Xu, Yuqing Zhang, Sipeng Yang, , Heng Cai, Chao Li, Xiaogang Jin Computer Graphics Forum (Special Issue of Eurographics 2026) [Paper] |
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Convex Primitive Decomposition for Collision Detection |
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SDRS: Shape-Differentiable Robot Simulator Xiaohan Ye, , Kui Wu, Zherong Pan, Taku Komura IEEE Transactions on Robotics (T-RO), 2026 [Paper] |
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Varying Manifolds in Diffusion: From Time-varying Geometries to Visual Saliency Junhao Chen, Manyi Li, Zherong Pan, , Changhe Tu Computational Visual Media Journal, 2026 [Paper] |
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RL-ACD: Reinforcement Learning-based Approximate Convex Decomposition Yuzhe Luo, Zherong Pan, Kui Wu, Xingyi Du, Yun Zeng, Xiangjun Tang, Yiqian Wu, Xiaogang Jin, ACM Transactions on Graphics (Proc. of Siggraph Asia 2025), 2025 [Paper] |
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DiffHairCard: Auto Hair Card Extraction with Differentiable Rendering Zhongtian Zheng, Tao Huang, Haozhe Su, Xueqi Ma, Yuefan Shen, Tongtong Wang, Yin Yang, , Zherong Pan, Kui Wu ACM Transactions on Graphics (Proc. of Siggraph Asia 2025), 2025 [Paper] |
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Internal State Estimation in Crowds via Active Information Gathering Xuebo Ji, Zherong Pan, , Lei Yang, Xinxin Du, Kaiyun Li, Yongjin Liu, Wenping Wang, Changhe Tu, Jia Pan ACM Transactions on Human-Robot Interaction, 2025 [Paper] |
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ChatBuilder: LLM-assisted Modular Robot Creation Xin Chen, Zherong Pan, , Aiguo Song, Lifeng Zhu IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2025) [Paper] |
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AlignTex: Pixel-Precise Texture Generation from Multi-view Artwork Yuqing Zhang, Hao Xu, Yiqian Wu, Sirui Chen, Sirui Lin, Xiang Li, , Xiaogang Jin ACM Transactions on Graphics (Proc. of Siggraph 2025), 2025 [Paper] |
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Object-Aware Appearance Transfer for Interior Design Ruisi Ye, Manyi Li, , Changhe Tu Computational Visual Media Journal, 2025 [Paper] |
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Texture Size Reduction Through Symmetric Overlap and Texture Carving |
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Animating Water Using Profile Buffer |
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Flowmap Baking with LBM-SWE |
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Design and Optimization of Functionally-graded Triangular Lattices for Multiple Loading Conditions Junpeng Wang, Rüdiger Westermann, , Jun Wu Computer Methods in Applied Mechanics and Engineering, 2024 |
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TexPainter: Generative Mesh Texturing with Multi-view Consistency Hongkun Zhang, Zherong Pan, Congyi Zhang, Lifeng Zhu, Proceedings of SIGGRAPH, 2024 [Project] |
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Proxy Asset Generation for Cloth Simulation in Games Zhongtian Zheng, Tongtong Wang, Qijia Feng, Zherong Pan, , Kui Wu ACM Transactions on Graphics (Proceedings of SIGGRAPH 2024) |
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Text-Guided Synthesis of Crowd Animation |
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Real-time Physically Guided Hair Interpolation Jerry Hsu, Tongtong Wang, Zherong Pan, , Cem Yuksel, Kui Wu ACM Transactions on Graphics (Proceedings of SIGGRAPH 2024) |
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Provably Feasible Semi-Infinite Program Under Collision Constraints via Subdivision |
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Second-Order Convergent Collision-Constrained Optimization-Based Planner |
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GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces |
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Visual-Preserving Mesh Repair Zhongtian Zheng, , Zherong Pan, Wei Li, Peng-Shuai Wang, Guoping Wang, Kui Wu IEEE Transactions on Visualization and Computer Graphics (TVCG), 2024 |
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Learning Reduced Fluid Dynamics |
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Learning Neural Traffic Rules |
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Joint UV Optimization and Texture Baking Julian Knodt, Zherong Pan, Kui Wu, ACM Transactions on Graphics (presented at SIGGRAPH AISA 2023), 2023 |
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Texture Atlas Compression Based on Repeated Content Removal |
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Learning based 2D Irregular Shape Packing Zeshi Yang, Zherong Pan, Manyi Li, Kui Wu, ACM Transactions on Graphics (Proceedings of SIGGRAPH AISA 2023), 2023 |
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Real-time Height-field Simulation of Sand and Water Mixtures |
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High-Order Moment-Encoded Kinetic Simulation of Turbulent Flows Wei Li, Tongtong Wang, Zherong Pan, , Kui Wu, Mathieu Desbrun ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2023), 2023 |
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Learning Reduced-Order Soft Robot Controller Chen Liang, , Kui Wu, Zherong Pan IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2023) [Paper] |
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Robust Low-Poly Meshing for General 3D Models Zhen Chen, Zherong Pan, Kui Wu, Etienne Vouga, ACM Transactions on Graphics (Proceedings of SIGGRAPH 2023), 2023 |
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Sag-Free Initialization for Strand-Based Hybrid Hair Simulation Jerry Hsu, Tongtong Wang, Zherong Pan, , Cem Yuksel, Kui Wu ACM Transactions on Graphics (Proceedings of SIGGRAPH 2023), 2023 Best Siggraph Technical Paper Award, Honorable Mention |
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Differentiable Learning of Scalable Multi-Agent Navigation Policies |
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First-order topology optimization via inexact Finite Element Analysis |
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Environment Warped Gait Trajectory Optimization for Complex Terrains Zherong Pan, Tan Chen, Xianzhong Fang, Timothy Bretl, , Kui Wu IEEE Robotics and Automation Letters (RA-L), 2022 |
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High quality superpixel generation through regional decomposition Yunyang Xu, , Caiming Zhang, Jianchao Tan, Xuemei Li IEEE Transactions on Circuits and Systems for Video Technology 2022 |
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3D Mesh Cutting for High Quality Atlas Packing |
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Occluder Generation for Buildings in Digital Games |
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Low-poly Mesh Generation for Building Models |
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Graph Embedding for Multi-Robot Path Planning in Complex Environments |
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Hex-Mesh Generation and Processing: A Survey Nico Pietroni, Marcel Campen, Alla Sheffer, Gianmarco Cherchi, David Bommes, , Franck Ledoux, Riccardo Scateni, Jean-Francois Remacle, Marco Livesu ACM Transactions on Graphics (TOG, 2022) |
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3D-TSV: The 3D Trajectory-based Stress Visualizer |
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Restricted Delaunay Triangulation for Explicit Surface Reconstruction Pengfei Wang, Zixiong Wang, Shiqing Xin, , Wenping Wang, Changhe Tu ACM Transactions on Graphics, 2022 |
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Robust Multi-Robot Trajectory Optimization Using Alternating Direction Method of Multiplier Ruiqi Ni, Zherong Pan, IEEE Robotics and Automation Letters (RA-L), 2022 |
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A Large Scale Comparison of Tetrahedral and Hexahedral Elements for Finite Element Analysis |
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Joint Search of Optimal Topology and Trajectory for Planar Linkages |
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Planning of Power Grasps Using Infinite Program Under Complementary Constraints |
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Computational Object-Wrapping Rope Nets Jian Liu, Shiqing Xin, , Kaihang Gao, Kai Xu, Baoquan Chen, Changhe Tu ACM Transactions on Graphics (TOG), 2021 |
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Decentralized, Unlabeled Multi-Agent Navigation in Obstacle-Rich Environments using Graph Neural Networks Xuebo Ji, He Li, Zherong Pan, , Changhe Tu The IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2021) |
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Robust & Asymptotically Locally Optimal UAV-Trajectory Generation Based on Spline Subdivision Ruiqi Ni, Teseo Schneider, Daniele Panozzo, Zherong Pan, International Conference on Robotics and Automation (ICRA 2021) |
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Wearable 3D Machine Knitting: Automatic Generation of Shaped Knit Sheets to Cover Real-World Objects Kui Wu, Marco Tarini, Cem Yuksel, James McCann, IEEE Transactions on Visualization and Computer Graphics (TVCG 2021) |
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Inner-Approximation of Manipulable and Reachable Regions using Bilinear Matrix Inequalities Zherong Pan, Liang He, The IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2020) |
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Grasping Fragile Objects Using A Stress-Minimization Metric |
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Globally Optimal Joint Search of Topology and Trajectory for Planar Linkages Zherong Pan, Min Liu, , Dinesh Manocha The International Symposium on Robotics Research (ISRR 2019) |
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Design and Optimization of Conforming Lattice Structures Jun Wu, Weiming Wang, IEEE Transactions on Visualization and Computer Graphics (TVCG), 2019 ESI Highly Cited Paper |
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Field-aligned Quadrangulation for Image Vectorization Guangshun Wei, Yuanfeng Zhou, , Qian Ma, Shiqing Xin, Ying He Computer Graphics Forum (Pacific Graphics, PG 2019) |
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Feature Preserving Octree-Based Hexahedral Meshing |
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TriWild: Robust Triangulation with Curve Constraints |
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Poly-Spline Finite Element Method Teseo Schneider, Jeremie Dumas, , Mario Botsch, Daniele Panozzo, Denis Zorin ACM Transactions on Graphics (Present in SIGGRAPH 2019); arXiv:1804.03245 |
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Sketch Simplification Guided by Complex Agglomeration |
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Decoupling Simulation Accuracy from Mesh Quality |
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Stitch Meshing |
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Tetrahedral Meshing in the Wild Yixin Hu, Qingnan Zhou, , Alec Jacobson, Denis Zorin, Daniele Panozzo ACM Transactions on Graphics (SIGGRAPH 2018) Frontiers of Science Awards by the International Congress of Basic Science Conference link [Paper] [Code]  [Figure Data]  [10K Input]  [10K Triangle Mesh Output]  [10K Tetrahedra Mesh Output]  |
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Robust Structure Simplification for Hex Re-meshing , Daniele Panozzo, Wenping Wang, Zhigang Deng, Guoning Chen ACM Transactions on Graphics (SIGGRAPH ASIA, 2017) [Paper] [Datasets (1.5Gb)]  [Code]  |
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Hexahedral Mesh Quality Improvement via Edge-Angle Optimization Kaoji Xu, , Guoning Chen Computer & Graphics (CAD/Graphics 2017) |
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Evaluating Hex-mesh Quality Metrics via Correlation Analysis , Jin Huang, Kaoji Xu, Zherong Pan, Zhigang Deng, Guoning Chen Computer Graphics Forum (Eurographics Symposium on Geometry Processing, 2017) [Paper] [Documents 1 and 2] [Documents 3] [Data (3Gb)] [Code] [Bibtex]  |
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Robust Hex-Dominant Mesh Generation using Field-Guided Polyhedral Agglomeration , Wenzel Jakob, Marco Tarini, Daniele Panozzo ACM Transactions on Graphics (SIGGRAPH, 2017) [Paper] [Video/Dataset of Hex-dominant Meshes/Documents] [Code] [Bibtex]  [Dataset of 106 Tetrahedral_Meshes, Link to the Surface Meshes] |
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Hexahedral Meshing with Varying Element Sizes Kaoji Xu, , Zhigang Deng, Guoning Chen Computer Graphics Forum, 2017 |
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A Local Frame based Hexahedral Mesh Optimization |
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A Modified Fuzzy C-means Algorithm for Brain MR Image Segmentation and Bias Field Correction |
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A Simple Algorithm of Superpixel Segmentation with Boundary Constraint |
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Structured Volume Decomposition via Generalized Sweeping , Tobias Martin, Sai Deng, Elaine Cohen, Zhigang Deng, Guoning Chen IEEE Transactions on Visualization and Computer Graphics, 2016 [Paper] [Supplementary 1] [Supplementary 2] [Data] [Video] [Bibtex]  |
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Hexahedral Mesh Re-parameterization from Aligned Base-Complex , Zhigang Deng, Guoning Chen ACM Transactions on Graphics (SIGGRAPH 2015) |
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An Evaluation of The Quality of Hexahedral Meshes Via Modal Analysis |
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A Robust High Capacity Affine-Transformation-Invariant Scheme for Watermarking 3D Geometric Models |
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Intraoperative Registration of Preoperative 4D Cardiac Anatomy with Real-time MR Images |
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Disparity Adjustment for Local Stereo Matching |
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Similarity-Transformation In-variant Reversible Watermarking Method for 3D Models |
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A Highly Adaptable Capacity and Invisibility 3D Watermarking Based on Four-Points Sets |
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Reversible Watermarking of 3D Mesh Models Using Prediction-error Expansion |
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A new reversible watermarking of 3D models based on ratio expansion |
| © Copyright by Xifeng Gao. All rights reserved. |